Single Player: 51
Tutorial
1.
Onboarding -> finding a minimal value
Easy
1.
Power of Thor -> condition statements (if...).
2.
The Descent -> search in an array
3.
Skynet: the Chasm -> conditional statements (if...)
4.
Mars Lander - Level 1 -> Speed regulation.
5.
Temperatures -> search in an array.
6.
ASCII Art -> proper storage and retrieval in an array.
7.
Chuck Norris -> encoding/decoding.
8.
MIME Type -> maps, string parsing.
9.
Defibrillators -> Distance calculation, Big data.
10.
Horse-racing Duals -> sorting, finding a minimum.
Medium
1.
Skynet: the Virus -> search in a graph.
2. Heat Detector -> Convergence.
3. Teads Sponsored Challenge ->
Graph theory
4.
Winamax Sponsored Challenge ->
String manipulation
5. Mars Lander - Level 2 -> Position, speed and angle regulation.
6. The Paranoid Android -> greedy algorithm.
7. Indiana - Level 1 -> maps.
8.
Stock Exchange Losses -> Search through a set of values. Dynamic Programming
9. Network Cabling -> Optimal distance.
10. Conway Sequence -> Conway sequence.
11.
Telephone Numbers -> storage optimization. Tries
12. Dwarfs standing on the shoulder of giants -> Tree traversal.
13. Bender, a depressed robot -> Trajectory Calculation.
14.
Scrabble -> Weighting.
15.
The Gift -> Distribution.
16. Mayan Calculation -> Algebraic calculations.
17.
APU - Init Phase ->
Searching in a list
Hard
1. The Labyrinth -> Pathfinding, optimization.
2. Skynet strikes back -> Tree search and traversal.
3. The Paranoid Android - One step further -> pathfinding and optimisation.
4. Skynet: The Bridge -> Depth-first search or Backtracking
5. Indiana - Level 2 -> Pathfinding.
6. Vox Codei -> Brute-force.
7. Thor VS Giants -> Centroid computation.
8. Super Computer -> Scheduling.
9. Roller Coaster -> Calculation.
10. CGX Formatter -> Text formatting.
11. TAN Network -> Pathfinding in a graph.
12.
Genome Sequencing -> Pattern recognition. Permutations
13. Surface -> Grid flooding.
14. Bender - The Money Machine -> Weighted Pathfinding
15. Bender - Algorithmic Complexity -> Complexity calculation.
16. APU - Improvement Phase ->
Backtracking, Pruning, Brute-forcing
Very Hard
1. Nintendo Sponsored Challenge -> C++
2. Triangulation -> Triangulation.
3. The Resistance -> Decyphering.
4. Indiana - Level 3 -> Pathfinding in a grid.
5. Vox Codei - Redux -> brute-force, exploration.
6. Music Scores -> Image (as bit array) processing.
7. Mars Lander - Level 3 -> Position, speed and angle regulation.
Multiplayer
1. Tron Battle
2. Game of Drones
3. Poker Chip Race
4. Poker Chip Race
5. Platinum Rift
6. Platinum Rift 2
7. The Great Escape